Guide to Invoker in Dota 2

Invoker is the one who holds the stumps in battle. An old mage that knows every spell in the book by heart. You've heard about his 10 different spells that he collects out of thin air like candy, right? He also has his own “vanshot” compilation that's for every occasion, from throwing fireballs to freezing snowstorms. Love the pocket watch? Well, this one can even have its own clock.

Pros

  • Variety of abilities: Invoker can activate up to 10 different spells thanks to his Invoke ability, making him very adaptable depending on the situation.
  • Strength in different phases of the game: He can be useful in both early and late game phases thanks to his versatile abilities.
  • Strong control and damage: Invoker is capable of controlling opponents and dealing significant damage with proper use of abilities.
  • Good laning skills: He has the ability to farm and control the line well thanks to his Quas and Exort abilities.

Cons

  • High entry threshold: Players need time and practice to master all Invoker abilities and combinations.
  • Dependent on ability management: Inept use of Invoke or incorrect spell selection in a particular situation can reduce its effectiveness.
  • Mana Dependency: Invoker needs to constantly monitor his mana levels due to the high cost of his spells.
  • Positional Difficulty: He often requires good positional play and knowledge of the game map to maximize his abilities.

Quas

Strengthens the hero and adds the ability to control ice.

Wex

Gives the ability to manipulate lightning.

Exort

Increases spell damage and brings intelligence.

Invoke

Combines elements to create new spells.

Cold Snap

Deals damage and freezes enemies.

Ghost Walk

Makes the hero invisible and slows down enemies.

Ice Wall

Creates a wall of ice, slowing and dealing damage.

E.M.P.

Burns mana from enemies and restores resources to the hero.

Tornado

Lifts enemies into the air and scatters them.

Alacrity

Increases the attack speed of an ally.

Sun Strike

Deals damage at a specified point.

Forge Spirit

Summons Spirits with armor that can deal damage.

Chaos Meteor

Summons a meteor with fire damage.

Deafening Blast

Deals damage and repels enemies.

Hero Aspects

The first aspect each sphere level automatically provides the hero with periodic damage to Quas attacks, increased attack speed to Wex ability and increased damage from Exort attacks. The second aspect allows you to get and improve the effect of fixed vampirism to attacks at the expense of active spheres Quas, movement speed for each active sphere Wex, and additional damage from spells for each sphere Exort

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